Day 1 - Update on RGL PUGs
In RGL PUGs: Technical Alpha (12/19/2020), we announced details about the progress of a pickup game site under the RGL.gg umbrella. An independent group offered to work on this for us; however, the development has been arduous and long. We also understand that communication regarding the status of the project did not happen, and the community was ultimately left wondering where the project was.
Despite these setbacks, RGL still wants to release a PUG site under its umbrella and provide a service to the community that it initially announced back in 2020. This is why we are opting to bring a new option to the table under RGL PUGs, worked on by RGL’s existing and new developers and staff. As RGL is under new management with Taylor, we are excited to share more news about the project as soon as we can. For now, we would like to share the following details:
Progress on this site has already been going underway for the past several months, and we plan to provide full communication regarding the status of the project regularly (will be included in the monthly RGL articles).
Q: What does this mean for the “old” PUG site announced back in 2020?:
A: The old PUG site will still be in development with Nicell as a developer and b4nny staying as the project manager. This means the site will no longer be under the RGL umbrella. The original project is still being worked on, and similarly to other PUG platforms, RGL will feature them once it is completed.
Q: Why is RGL making a new PUG site instead of working on the already existing PUG site infrastructure that was announced in 2020?
A: RGL wants to offer the community the best experience we can, and we are dedicating resources to improving our existing PUG experience. However, we are open to working with other PUG services as partners as well. We will post major developer milestones on our RGL socials, such as our Twitter.
Q: How is this new PUG site going to be different from the old PUG site?
A: RGL has onboarded a new development team with several developers that will be actively working on the site. We will provide regular communication to the community about updates to the project and tests that we plan to run. As this PUG site is under the RGL platform, everything will be deeply integrated with the existing RGL platforms (e.g. the RGL site and Discord) and will utilize the RGL API and database (to utilize data regarding a player’s RGL team history, division, bans, and more). Importantly, this cross-platform integration will allow for stats to be on RGL profiles and more.
Q: What is the timeline for this?
A: Public alpha for players to play on by Q1 2023.
Q: Can we see what the early alpha build looks like?
why make an announcement tweet announcing a date… where you announce another date? more importantly, theres no mention of gamemodes. will this support HL? there are a lot of people who would be extremely disappointed if this was 6s only
I originally aimed to have PUGs available for testing on Dec. 22 when I made those teasers, but stopped showing the teasers when a combination of a couple things became apparent that threatened that completion date:
- Personal life stuff/work
- Dedicating more time to establish standards and paths for other developers to easily join the PUG development team (i.e. AWS permissions, finding other potential devs and establishing their roles in the project). This was pushed more by Taylor/arcadia with good reason for long-term sustainability/maintenance.
We agreed that announcing Q1 of 2023 was the safest bet of a timeframe that allowed us to bear any internal delays while not publicly pushing deadlines and disappointing the community every X weeks. I still pushed to release a statement on the date so that the community knows about the decision to switch dev teams.
We plan to initially launch PUGs for sixes and then add highlander and other formats sometime in the future depending on community feedback.
DolphiN i appreciate the transparency. again i’m disappointed it’s not launching with HL, hope it comes to the project sooner rather than later