i think it could work. i dont think the gamemode is flawed for hl i think the maps are. a more open and less chokey map could theoretically work in all honesty. its just when people say bring back 5cp we all the think of process and gully lol. (bring back glassworks)
Best posts made by 76561198058036859
-
RE: Bring back 5cp to hl
-
RE: RGL HL 2023: Expanding the Prizepool
i think overall its a good idea for like main+ cause at that point people are a little more committed to the game as compared to IM and below where most players are just starting and they’re are still in the youth of their tf2 competitive journey.
but then there are problems where players like me, want to sometimes play both highlander and sixes. advanced sixes fees this season were 40 dollars i think? if highlander went and matched the sixes fees id be paying 40 dollars to play adv sixes and then whatever the invite fees would be. id pay like 100 something dollars to play tf2 for 3 months.
i think its ok if highlander doesnt have any prizepools outside of invite.
prizepools for highlander could also sort of revive it at the higher levels of adv and invite where teams like hood would just play every season instead of taking breaks to farm the rgl check and make other teams want to keep up (or make other teams care less like in sixes and would rather just play advanced).
no way to know unless you try. me personally, i dont want to pay 100+ dollars to play tf2
-
Class restrictions for players with excessive ping (or bad internet?)
This is a completely opinionated post. Do not take everything I say seriously as its all based on my own personal experience in 6s and HL.
South American players have been flocking to RGL for some time now, with excessive ping as high as 160 in some cases, making a lot of SA players prefer the hit scan classes instead of the projectile based ones (obviously). This in itself is not a problem. More players = more competition.
The issue is when these players are playing sniper (sometimes heavy). Sniper on high ping on top of bad internet (which unfortunately most SA players have bad internet) feels like way more of a nuisance then it does in normal scenarios. The TF2 lag compensation kicks in heavily for these players granting headshots when on your screen you’re already behind a wall.
This isnt just an issue with south american players. There are a few snipers I’ve played against in PUGs with completely normal ping, but still getting these backtrack type headshots on you because their internet is just bad.
I don’t know how RGL would deal with this but situations like this https://clips.twitch.tv/PoorImpossibleMallardOSsloth-YBSXZAf0j8eVMU5L happen all the time.
Just doesn’t feel like healthy competition for me personally. I’d like to hear what others have to think about it.
-
lenn lft spy solly
hi i have a good amount of experience on spy and solly, but its been a few seasons so if certain holds are different now ill need to know.
contact me on discord lenn#0038 -
RE: Class restrictions for players with excessive ping (or bad internet?)
if anything im as unbiased as possible because i literally have a high ping sniper on my team. thats not being contradictory as im literally acting against what our teams interests are by talking about this. it would have been contradictory if i played a whole season with the high ping sniper and complained about it the season after. i don’t see how im being a contradiction mid season as if something were done our main sniper wouldnt be able to play.
its a bigger deal in 6s because there is less things to kill a sniper, and a single pick matters a lot more in 6s than it does in highlander. plus people dont know your on sniper until you take your first shot.
the main disadvantage for sniper on high ping is playing defensive svs. there is no defensive svs in 6s so you just swing everything and the class just has a pure advantage because of their ping. in 6s the class is literally better with high ping than low ping
-
RE: Class restrictions for players with excessive ping (or bad internet?)
@cayorne how? they used to enforce the ping cap. instead of restricting them from rgl they just restrict them from sniper. 6s and hl
-
RE: Class restrictions for players with excessive ping (or bad internet?)
@Mujet
idk how people are getting the conception that im racist because i said sa snipers are bullshit when im just using it as an example. there are just more sa snipers than eu snipers i dont care.
i also dont understand why people think im the team leader? i dont chose the players on my team and this is my personal opinion on why high ping players shouldnt be allowed on sniper in any scenario.
you’re right in highlander in a lot of scenarios there are some reasonable disadvantages to high ping. the most important one being you can’t really hold off angles.
but high ping on sniper gives some solid advantages too
you can peek and quickscope things very fast before people have time to react (if you know xantares from csgo its like that)
lag comp gives headshots you don’t deserve pretty often
you can headshot people when their not peaking anymoreits not a secret what high ping does for people in source games… pros in csgo have complained about xantares in cs for ages and he only plays around 80 ping…
tf2 has awful lag comp that is just inherently unfair to play against so now that im talking about it on the forums people want to pretend its not. kinda weird
but anyway i think this is a bigger deal in 6s than highlander since it does handicap you in the svs if you’re not the one peaking them. (which you should be doing on high ping)
Latest posts made by 76561198058036859
-
RE: RGL HL 2023: Expanding the Prizepool
i think overall its a good idea for like main+ cause at that point people are a little more committed to the game as compared to IM and below where most players are just starting and they’re are still in the youth of their tf2 competitive journey.
but then there are problems where players like me, want to sometimes play both highlander and sixes. advanced sixes fees this season were 40 dollars i think? if highlander went and matched the sixes fees id be paying 40 dollars to play adv sixes and then whatever the invite fees would be. id pay like 100 something dollars to play tf2 for 3 months.
i think its ok if highlander doesnt have any prizepools outside of invite.
prizepools for highlander could also sort of revive it at the higher levels of adv and invite where teams like hood would just play every season instead of taking breaks to farm the rgl check and make other teams want to keep up (or make other teams care less like in sixes and would rather just play advanced).
no way to know unless you try. me personally, i dont want to pay 100+ dollars to play tf2
-
RE: Bring back 5cp to hl
i think it could work. i dont think the gamemode is flawed for hl i think the maps are. a more open and less chokey map could theoretically work in all honesty. its just when people say bring back 5cp we all the think of process and gully lol. (bring back glassworks)
-
RE: Class restrictions for players with excessive ping (or bad internet?)
if anything im as unbiased as possible because i literally have a high ping sniper on my team. thats not being contradictory as im literally acting against what our teams interests are by talking about this. it would have been contradictory if i played a whole season with the high ping sniper and complained about it the season after. i don’t see how im being a contradiction mid season as if something were done our main sniper wouldnt be able to play.
its a bigger deal in 6s because there is less things to kill a sniper, and a single pick matters a lot more in 6s than it does in highlander. plus people dont know your on sniper until you take your first shot.
the main disadvantage for sniper on high ping is playing defensive svs. there is no defensive svs in 6s so you just swing everything and the class just has a pure advantage because of their ping. in 6s the class is literally better with high ping than low ping
-
RE: Class restrictions for players with excessive ping (or bad internet?)
@Mujet
idk how people are getting the conception that im racist because i said sa snipers are bullshit when im just using it as an example. there are just more sa snipers than eu snipers i dont care.
i also dont understand why people think im the team leader? i dont chose the players on my team and this is my personal opinion on why high ping players shouldnt be allowed on sniper in any scenario.
you’re right in highlander in a lot of scenarios there are some reasonable disadvantages to high ping. the most important one being you can’t really hold off angles.
but high ping on sniper gives some solid advantages too
you can peek and quickscope things very fast before people have time to react (if you know xantares from csgo its like that)
lag comp gives headshots you don’t deserve pretty often
you can headshot people when their not peaking anymoreits not a secret what high ping does for people in source games… pros in csgo have complained about xantares in cs for ages and he only plays around 80 ping…
tf2 has awful lag comp that is just inherently unfair to play against so now that im talking about it on the forums people want to pretend its not. kinda weird
but anyway i think this is a bigger deal in 6s than highlander since it does handicap you in the svs if you’re not the one peaking them. (which you should be doing on high ping)
-
RE: Class restrictions for players with excessive ping (or bad internet?)
@cayorne im just saying in all cases, and using SA as an example since they are the majority of the high ping sniper players in RGL.
i dont choose who plays on my team, im not the team leader so that doesnt really make much sense.
as for evaluating case by case, you have a point. there is too much grey area to determine that.
but for competitive integrity i dont think a player should be able to kill somebody whos not even there anymore. it feels unfair your trying to push last on process and their 160 ping scout comes up sniper and kills somebody who peeked it for half a second.
i dont understand how all of a sudden people are pretending like playing vs high ping sniper isn’t bullshit when half of my scrims somebody complains about buko’s ping
-
RE: Class restrictions for players with excessive ping (or bad internet?)
@cayorne how? they used to enforce the ping cap. instead of restricting them from rgl they just restrict them from sniper. 6s and hl
-
RE: Class restrictions for players with excessive ping (or bad internet?)
@Firefly probably what the old ping cap was. it was 150 or 160 right ?
but i also think it should be done on a case by case basis. as some players with 160 ping have better internet than others, so it would seem unjust to restrict them since they just live far away.
if you’ve ever played against perutech in 6s, getting headshot by them is much different then getting headshot by a euro sniper in a lobby or pug
-
RE: Class restrictions for players with excessive ping (or bad internet?)
@Firefly it definitely could. although european internet is much better than south american internet, the european sniper players usually have much less egregious cases of what i talked about, but it still happens.
i think the best way to go about it would be a hard ping cap on sniper. like the old RGL ping cap they put on players. as it still allows them to play the league. just not on sniper
-
Class restrictions for players with excessive ping (or bad internet?)
This is a completely opinionated post. Do not take everything I say seriously as its all based on my own personal experience in 6s and HL.
South American players have been flocking to RGL for some time now, with excessive ping as high as 160 in some cases, making a lot of SA players prefer the hit scan classes instead of the projectile based ones (obviously). This in itself is not a problem. More players = more competition.
The issue is when these players are playing sniper (sometimes heavy). Sniper on high ping on top of bad internet (which unfortunately most SA players have bad internet) feels like way more of a nuisance then it does in normal scenarios. The TF2 lag compensation kicks in heavily for these players granting headshots when on your screen you’re already behind a wall.
This isnt just an issue with south american players. There are a few snipers I’ve played against in PUGs with completely normal ping, but still getting these backtrack type headshots on you because their internet is just bad.
I don’t know how RGL would deal with this but situations like this https://clips.twitch.tv/PoorImpossibleMallardOSsloth-YBSXZAf0j8eVMU5L happen all the time.
Just doesn’t feel like healthy competition for me personally. I’d like to hear what others have to think about it.