Y’all are making this way too convoluted. The current system makes total sense. As vibe said, the loser can earn up to 1/3 of the match points allotted to a game. Currently in stopwatch this means that if the loser gets a round then they get 3 points. Because they cannot win more halves than 1, they get the 3 points for only one half. They get the 3 points because they won the maximum amount of rounds that they can win and yet still lose the match. The 1 half won coincidentally is equal to 3 points. In koth, rounds are counted and not halves. Because of this, the maximum amount of rounds a team can win and yet still lose is 3. That means that, again by coincidence, each round won by the losing team ends up being equal to only 1 third of the 3 points a losing team can earn.
This is not contradictory. The winner can get between 6-9 points and the loser can get between 0-3 points no matter the game mode.
Why should a close game in koth reward the losing team more than a close game in payload?