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    • PL_UPWARD_REFRESH Discussion & Feedback thread

      The Refresh project people just dropped their version of Upward. This one explicitly and intentionally has changes which they describe as small but gameplay-impacting, including removing the infamous through-the-crates angle on last. Several of the bannable map exploits have also been removed.

      TF2maps link
      Full changelog with screenshots and descriptions

      Post your thoughts, discussions, feedback, complaints, or screenshots here.

      posted in Map Discussion
    • TF2 Update 9-16-21

      https://www.teamfortress.com/post.php?id=88778

      An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

      • Fixed an exploit related to players impersonating other Steam accounts

      • Updated custom player sprays to be disabled for players by default

        • Players can opt-in to see custom player sprays on community servers in the Advanced Options menu
        • Custom player sprays and other temp files will be deleted when disconnecting from a server
      • Fixed an exploit related to creating unnamed Normal quality items

      • Removed the disconnect reason when a player leaves the server

      • Fixed the Fireproof Secret Diary not cloaking

      • Fixed the Medic’s weapon not hiding during the High Five taunt

      • Fixed the equip_region for the Crocodile Dandy

      • Fixed taunt_medic_heroic.wav not playing during case openings and trade-ups

      • Fixed the Heavy being able to crouch and jump while stunned

      • Fixed overhead player icons not drawing while connected to match servers

      • Fixed Dragon’s Fury projectiles not passing through tf_generic_bomb entities

      • Updated the tf_generic_bomb entity to allow passing the activator in the OnDetonate output

        • Toggle this feature using the Pass Activator option. Default is No.
      • Updated several of the Summer 2021 cosmetic items to add item_type_name descriptions

      • Updated the Coffin Nail warpaint for the shotgun to add the missing “has team color paintkit” attribute

      • Updated material for the Hazard Headgear to fix problems with painting and using minmap

      • Updated item schema with community fixes from Andrés S. (rabscootle)

      • Updated Spy invis materials with community fixes from Liam Stone (boba)

      • Updated description of the “Strange Part: Player Hits” item to match its name

      • Updated materials for the Time Out Therapy taunt

      • Updated the material for the RED dueling icon to match the BLU dueling icon

      • Updated backpack images for the Mislaid Sweater and Mr. Quackers to fix size and centering issues

      • Updated the description for the Backpack Expander

      • Updated the Resonation, Aggradation, and Lucidation unusual effects to fix a problem when taunting

      • Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to use the Australium background for death notices

      • Updated the link for the New User Forum button in the main menu

      • Updated/Added some tournament medals

      • Updated the localization files

      • Updated cp_snakewater_final1

        • Minor visual fixes
        • Minor clipping fixes
        • Slightly increased spawn time when attacking last
        • Fixed some jumps being made impossible in previous update
        • Made some areas like respawn doors smoother to walk past
        • Nature & Wildlife preservation measures
      posted in General
    • CP_STEEL_REFRESH Discussion & Feedback thread.

      Post your thoughts, discussions, feedback, complaints, or screenshots.

      posted in Map Discussion
    • RGL Finances, Global Rule Edits, and 2021 June/July Bans

      Past articles:
      January
      February
      March & April
      May


      RGL Finances

      In RGL, certain divisions for each format contain league fees for entry. For 6v6, the paid divisions are for Invite, Advanced, Main, and Intermediate. For Highlander, only Invite has a paid entry fee. League entry fees are important for the prize pools that each format can maintain. This is pronounced in our 6v6 format where our estimated prize pools for each season have all been over $9,500 (the previous three seasons had prize pools of over $12,000). In Highlander, Invite has been able to maintain over a $1,000 prize pool for each season.


      6v6

      What does my league fee go to?

      Let’s take the example of someone playing in IM. The cost to play in that division is 15 dollars. From that 15 dollars, about .74 cents goes to PayPal as part of their fees, about 33 cents goes to the league to help cover business-related costs (we’ll expand on those below.) Meaning that about 14 of the 15 dollars goes directly into the prize pool.

      For Season 5 of Sixes where $13,241.11 is raised ($300 is used to cover site expenses), resulting in a starting amount of $12,941.11. Additionally, $595.89 is used to cover PayPal fees. This amounts to $12,345.21 generated and $12,150 is used for the prize pool. As a result, the remaining $195.21 (12,345.21 - 12,150) goes towards the operational and league costs of the league.

      For 6s, each season we calculate the prize pool as we gear up for playoffs. Roughly, the prize pool consists of the sum of league fees received when it’s calculated minus PayPal fees, ~$300 for the site and operational costs, and $150-$300 for waiving league fees for Newbie Team Drive coaches. As an in-depth look, the values for Season 5 were calculated as such:

      We then take the net amount and find the largest prize pool we can while keeping two goals in mind:

      • Making playoffs in a given division will earn a player the same or more as winning the division below (net, so (earnings/6) - div fee)
      • A team’s earnings will be reasonably divisible by six players

      For Season 5, that was as follows:

      alt text

      The remaining difference between the prize pool sum and net amount for the prize pool (only $.61 for Season 5 is put back towards league expenses.


      Highlander

      In Highlander, Invite teams pay a team fee of $153. With normally 7-Invite teams paying up each season (1 team from Advanced or Challenger getting a free move up), this sums up to the over $1,000 prize pool that Highlander bolsters each season.

      • 1st Place - $516
      • 2nd Place - $350
      • 3rd Place - $158

      For the season of Highlander where $1,071 was raised, $33.18 was used to cover PayPal fees. This amounts to $1,037.82 generated of which $1,024 was used for the prize pool. The remaining $13.82 (1,037.82 - 1,024) goes towards the operational and league costs of the league.

      In a season of Invite where all 8-teams pay the team fee, $1,169.63 is raised, $37.92 is used to cover PayPal fees. This amounts to $1,131.71 generated of which $1,024 is used for the prize pool. The remaining $107.71 (1,131.71 - 1,024) goes towards the operational and league costs of the league.


      What costs does RGL incur each year?

      Operational costs/expenses are operating costs of running the league, such as the costs related to the site, forums, .gg domain, upgrades to the server to handle traffic, DDoS protection, and general upkeep.

      League costs are costs associated with league fees (such as PayPal fees), Newbie Drive coach fees costs, and the prize pool.

      The yearly expenses hover around $1000-$1200. Each year, RGL has taken around $300 per season (~$900 per year) out of the prize pool to cover these costs. Specifically, with our forums, we are looking for ways to minimize these costs, which have been around $250 per year.


      What do my league fees go towards?

      League fees currently go to two things in RGL:

      1. League Prize Pools (This is where the vast majority of the fees go towards, allowing us to have bigger prize pools for players)
      2. Operational costs/expenses (Cost of running the site, RGL services, etc.)

      NOTE: Currently, league fees do not go towards the compensation of any RGL staff.


      Will RGL be using league fees to provide servers or other RGL-related projects in the future?

      This is an area that RGL is looking into. More specifically, we are looking into providing servers for RGL 6s teams by decreasing the prize pool or increasing the costs of league fees. We hope to provide more updates on this during the offseason.

      A small portion of our income comes in each season after the prize pool is decided and announced each season. In the past, this has helped cover operations costs. This year, as we are breaking even (400+), this is extra income. We are looking into options for this, and would like to open discussion with the community. We would like to discuss how this money can be used, such as the following:

      • Free cups with a prize pool
      • Providing to help fund LAN
      • Adding money for the current prize pool
      • Providing servers for teams for matches

      Global Rule Edits

      alt text

      [1008.5] - POV and STV Demos has been updated to clarify that demo file submission to Discord is an acceptable method.

      alt text

      Regular season rosters deviate depending on the format being played (HL is nine members, Prolander is seven members, etc.). This rule is updated to clarify that players with an active suspension do not count towards a team’s total membership count.

      alt text

      [1008.8] - Score Submission has been updated to clarify that teams that submit an incorrect match score should create a support ticket to fix this error.

      alt text

      [1003.1] - Cheating has been updated to clarify how placements in playoffs are affected in which matches played by a cheater have been overturned.

      alt text

      [1009.4.2] - Default Ringers has been updated to be clearer on what a default ringer is, its guidelines, and what falls under a default ringer.

      alt text

      [1008.14] - Medic Melee Fight has been updated to clarify more cases in which a team automatically forfeits their pick in side color.

      alt text

      [1008.1] - Match Communications has been updated to include that players/teams should not post connect information inside of match comms.

      alt text

      [1008.5] - POV and STV Demos have been updated to include an expiry for demo infractions that are four years or older. This is to address the potential situation with long or old-time players receiving suspensions for old demo offenses that may have been received a long time ago.

      Please note that intentionally providing the incorrect demos to an official demo request is considered [1007.2.4] - Fraud.

      alt text

      [1008.7.1] - Match Forfeits has been updated to clarify situations in which match points are redistributed for forfeited matches.

      alt text

      [1005.3] - Multiple Accounts has been updated to align with how matches defaulted in which a cheater has participated.


      Bans

      These bans were enacted before the release of this article. If you would like to file a report, you can do so on our site here. Appeals can also be found on the same page.

      **NOTE: We only look at user-submitted reports. If you do not file a report, then there is a good chance we have not seen it and cannot deal with the situation.


      Cheating

      The following player(s) have been caught cheating by the RGL Anti-cheat team and will be banned:

      • Fresh Kiwi - 2-Years / First cheating offense
      • goose - 2-Years / First cheating offense
      • Deathreus - 2-Years / First cheating offense
      • recess - 2-Years / First cheating offense

      Ban Evasion / Alting

      The following player(s) evaded their ban by playing league matches on an alternate account in RGL, while their main account is actively serving a league ban. Their ban will be extended by another year starting when the evasion ban was applied:

      • jeremy | chair inspector
      • pabwo | pete
      • sk8demon666 | RedDRAGON198
      • gk | Hydrocodone shawty

      The following player(s) evaded their ban by using an alternate account on the RGL site and the RGL Discord, while their main account is actively serving a league ban. Their ban will be extended by another 7-months (6-months for alting on the league site + 1-month for forum ban evasion) starting when the evasion ban was applied:

      • Galaxy | misaki

      The following player evaded their ban by playing league matches on an alternate account in RGL, while their main account is actively serving a league ban.

      • Trelan | Banana Bobby

      The following players supported the above alt account in evading their ban and will be banned for 6-months:

      • chad420
      • sand
      • hypedad32
      • goonman

      Alting

      The following alternate account(s) have been caught connected to existing accounts in RGL by the RGL Anti-cheat team and will be banned:

      • Mr.Dogmatic
      • Deathreus
      • sky
      • Trackstarrr
      • baljeet
      • fizzle
      • oscarrr

      Probation

      The following players have been banned and placed on probation:

      • shaayy - 6-months - Threats of harm against an RGL staff member.
      • troubadour - 9-months - Doxxing and sexual harassment of player(s) in the community.
      • Catman - 2-Years - Harassment; involvement in doxxing and death threats of community member(s).

      Update on the player(s) that have been banned while on probation:

      • dove - Permanent -Continued harassment and doxxing of player(s) in the community. (4th ban inside of RGL, 2nd while on probation)
      • Nino - Permanent - Continued use of racist comments during a scrim. (4th ban inside of RGL, 2nd while on probation)

      After the minimum period has been served, the player(s) can appeal to have the ban lifted if they can show that they’ve improved themselves and how they interact within the community.


      League

      • Sashi - Posting NSFW Content to the RGL Discord. - 3-months
      • Alan Dershowitz - Doxxing individual(s) in the community - 6-months
      • Crystal - Community league cheating ban (issued in 2020) - 1-Year
      • Unknown - Breaking RGL’s player code of conduct. - Permanent

      Sportsmanship and Spirit

      The following player(s) have/had been suspended for 1-6 weeks for their usage of racist slurs, homophobic or transphobic language, excessive toxicity and flaming, or derogatory language on our platforms. Repeat offenders will get longer ban lengths.

      • Bazinga! - Use of a racial slur during a scrim. - 2-weeks / First Offense
      • Kansiwiz - Use of a racial slur during a scrim. - 2-weeks / First Offense
      • abscond - Use of homophobic slurs during a scrim. - 2-weeks / First Offense
      • ElRood-E - Transphobic comments during a scrim. - 2-weeks / First Offense
      • -Syntax - Use of a homophobic slur during a scrim. - 2-weeks / First Offense
      • dippidy - Use of a homophobic slur during a scrim. - 2-weeks / First Offense
      • dababy smith - Use of racial slurs during a scrim. - 2-weeks / First Offense
      • catberg - Use of a racial slur during a match. - 2-weeks / First Offense
      • Big Lug - Transphobia during a scrim on an alternate account. - 4-weeks / First - Offense
      • Rixardo - Transphobia during a scrim on an alternate account. - 4-weeks / First Offense
      • Jas - Use of a homophobic slur during a scrim on an alternate account. - 4-weeks / First Offense
      • maba - Use of hate symbols on an RGL Platform (Discord) - 4-weeks / Second Offense
      • 4K - Use of racial slurs during a scrim - 4-weeks / Second Offense

      Demos

      The following player(s) have failed to provide a requested demo. The first offense during the regular season will be a warning. A second offense during the regular season or the first offense during playoffs will lead to suspensions.

      • J Hondo - Failure to Submit Demos: 2nd Offense // 2-weeks
      • yeye - Failure to Submit Demos: 2nd Offense // 2-weeks
      • antlers - Failure to Submit Demos: 2nd Offense // 2-weeks
      • Cataylst - Failure to Submit Demos: 2nd Offense + Passing off a wrong demo as their own POV in a fraud attempt // 1-month

      VAC Ban

      The following account(s) has been banned for having VAC bans that may be affecting TF2. If you have a VAC ban for a game that is not TF2, please contact an admin to get the ban removed.

      • alik
      • Rxftz ()
      • IGreen.
      • sushi
      • Flex

      You can read further details and context about each of the player’s bans by viewing their discipline history on their RGL profile.

      posted in RGL News & Updates
    • RGL 6s LAN Update #1

      This article was originally drafted on 06/13. There has been a recent update that applies to Canadians that are fully vaccinated to be void from mandatory quarantine procedures.


      Earlier at the start of Season 2, we had announced the RGL LAN for our Invite 6s Playoffs, held at Helix eSports in North Bergen, New Jersey taking place in the course of one weekend. In a subsequent article, we had discussed information about the LAN, such as schedule, rules, tournament structure, and more. The promise of having the first North American playoff LAN event in 5 years was exciting and was something that we believe to be vital for the future of our scene. However, due to the COVID-19 pandemic, we opted to not run the LAN as this would pose a significant risk to the players and the community.

      Since then, we have recently begun communicating and planning a road map for bringing a LAN back to NA for the first time in nearly 2 years. We are still in communication with Helix Esports, who is just as eager as we are to host our event, and we still hold our initial deposit. However, the primary obstacles we are currently surveying are:

      • Continued uncertainty regarding Canada-US border restrictions, affecting all non-essential travel over the border

      • Monitoring of COVID restrictions in the New Jersey area, which has affected businesses such as Helix eSports

      • Planning a timeline of when the next LAN can occur, which is affected by these restrictions

      To ensure all players currently living in Canada can attend without tackling such a burden and ease the logistics of travel, RGL will be constantly monitoring the situation in areas like Canada that affect current Invite teams and be ready to roll out plans and announcements for LAN as soon as possible.

      Thank you all for your patience!

      (RGL article link: https://rgl.gg/Public/Articles/Default.aspx?a=1538&r=40)

      posted in RGL News & Updates
    • RGL Season 6 - 6v6 Invite Grand Finals


      (Image credit: Frazzanator & Raos)


      Grand finals are on their way!

      This time, Witness Gaming will be facing long-time Invite champions Froyotech. With a $13,938 prize pool, you won’t want to miss this! Their last match having very close rounds, who will come on top this time and be declared champions? Come find out with us on August 12th at 11 PM ET! Watch the match live on RGL.gg’s official Twitch channel.

      Were you interested in coming to our first North American LAN, which was announced two years ago? An update was posted recently on our website.

      Are you new to the competitive scene, or you’re an experienced player wanting to come spend a day trying new rules for our most popular format? Read about our One-Day Cup https://rgl.gg/?r=59.

      (RGL article link: https://rgl.gg/Public/Articles/Default.aspx?a=1571&r=40)

      posted in RGL News & Updates
    • RGL HL S9 Main Happenings

      Current League Standings:

      https://rgl.gg/Public/LeagueTable.aspx?g=637&s=112&r=24

      posted in General
    • RGL HL S9 Advanced Happenings

      Current League Standings:

      https://rgl.gg/Public/LeagueTable.aspx?g=639&s=112&r=24

      posted in General
    • RGL HL S9 Challenger Happenings

      Current League Standings:

      https://rgl.gg/Public/LeagueTable.aspx?g=641&s=112&r=24

      posted in General
    • RGL HL S9 Invite Happenings

      Current League standings:

      https://rgl.gg/Public/LeagueTable.aspx?g=635&s=112&r=24

      posted in General
    • Koth_Ashville_rc2d

      Feedback thread for “Ashville at night” or otherwise known as Ashville_rc2.

      Patch notes for rc2d:

      • Minor improvements to clipping
      • fps improvements regarding fade distance for props
      • brushes that were missing due to area-portals are fixed

      Download link:

      https://drive.google.com/file/d/171HvH_ylT4RXUC1mu5jrG9eABZNFqdXD/view?usp=drivesdk

      posted in Map Discussion
    • Koth_Ramjam_rc1

      Post any feedback for the map here.

      posted in Map Discussion
    • Koth_Ashville_rc2c

      What’s new with koth_ashville_rc2c?

      • Teleporter jumping onto roof is now impossible
      • Blockbullets is now completely covering the stairs, as you could glitch them through the edging
      • The grates on batts to see under no longer allow stickies to awkwardly roll
      • Stickies no longer bounce off of the fence on batts

      Links:

      Map Download - Google Drive

      posted in Map Discussion
    • Koth_Lakeside_r

      Reposted from the old HL Forums:


      Features:

      • Fixed prop on ruins (both sides have the same hitbox now)
      • Fixed multiple hitboxes (Pillars on bath house, stairs to point)
      • Removed the sun that was giving 1 team a clear advantage
      • Merged all the small ammo packs into a medium pack instead
      • Better respawn cabinets (Closer to the door, for those without resup binds)

      Before anyone asks, I don’t have the VMF anymore so I can’t actually edit anything, I just forgot I had this, so I might as well post it if anyone is interested. IMO this is basically just lakeside but without all the annoying shit.

      “If you are having lighting problems, put the following command into console
      mat_hdr_level 0”

      Download Link - Google Drive

      posted in Map Discussion
    • Team Fortress 2 Update Released! October 1, 2020

      Team Fortress 2 Update Released

      October 1, 2020 - TF2 Team

      An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

      Scream Fortress XII has arrived!

      • Featuring 4 new community maps: Megalo, Bloodwater, Hassle Castle, and Moldergrove
      • Added the Wicked Windfall Case
        • Contains 22 new community-created cosmetic items that make up the Wicked Windfall Collection
        • Has a chance to give one of 6 new community-created Halloween-restricted items as a bonus item
        • Has a chance to give a taunt Unusualifier as a bonus item
      • Added 19 new community-created Unusual effects
        • 8 new effects for Unusual hats
        • 11 new effects for Unusual taunts
      • Added the Scream Fortress XII War Paint Case
        • Contains 15 new community-created War Paints that make-up the Scream Fortress XII War Paint Collection
        • Has a chance to give a taunt Unusualifier as a bonus item
      • All players who launch the game will receive a Soul Gargoyle if they don’t already have one
        • Grants access to Merasmissions and Halloween item transmutations
        • Tracks Merasmissions completed and souls collected
      • All Halloween Contracts have been reset, allowing them to be completed again
      • Added new Contracts for this year’s featured community maps
      • Completing a Halloween Contract will give players a classic Halloween item and the - chance for a Wicked Windfall Case or Scream Fortress XII War Paint Case
      • Continue last year’s event by collecting the souls of dead players for your Soul Gargoyle by killing enemies, doing map objectives, or collecting the Soul Gargoyles that spawn in the maps
      • All cosmetic and taunt Cases will grant Halloween 2020 Unusual effects instead of their normal Unusual effects during the event. This does not include Crates.
      • Join Halloween matches by using the Special Events category in Casual
      • Scream Fortress XII runs through November 7th, 2020

      General

      • Added support for Steam Text Filtering for persona names and chat. This is enabled by default.
        • You can update your settings in the Adv. Options dialog
        • You can also update your settings by opting into the Steam Lab
      • Updated The Cuban Bristle Crisis to add the smoke effect
      • Updated/Added some tournament medals
      • Updated the localization files

      Mannpower Update

      • Map Changes
        • ctf_hellfire and ctf_gorge
          • Flag return time increased from 15 to 30 seconds
        • ctf_thundermountain
          • Flag return time increased from 15 to 30 seconds
          • Removed a fence top ledge that snipers could exploit
      • Gameplay Changes
        • Flag carrier grapple movement speed reduced
          • Scout with no powerup or with Agility powerup – reduced to 0.8x regular grapple movement speed (down from regular grapple movement speed in previous version)
          • Scout with any other powerup - 0.65x normal grapple movement speed (no change from previous version)
          • Any other class without a powerup or with Agility powerup - reduced to 0.65x normal grapple movement speed (down from 0.8x in previous version)
          • Any other class with a powerup - reduced to 0.5x normal grapple movement speed (down from 0.65x in previous version)
        • Critical hit damage rules changed
          • Weapons that score critical hit boosts on airborne targets will no longer do so in Mannpower since being airborne is a far more important and commonly utilized movement style than in the base game
          • Melee weapons that score mini-crit damage no longer have their base Mannpower 1.3x damage boost
        • Medic
          • Free ride removed. Previously when healing a target, you’d be pulled along with them when they moved by grappling hook.
          • Reduced heal rate and ubercharge build rate when carrying a powerup or healing someone with a powerup
            • Medics carrying Haste or Agility are exempt from medic powerup checks
            • If medic has no powerup and target has no powerup – regular heal and uber build rate
            • If only one of the medic and the target has a powerup - half heal and uber build rate
            • If both medic and target have powerups - quarter heal and uber build rate
          • Removed overheal from targets carrying powerups
        • Heavy
          • Removed the jump up boost when grappling. You can still jump to disconnect the hook, but the Heavy no longer gets the height boost when doing so.
        • Soldier
          • Battalion’s Backup rage build rate reduced by 2.5x to counter the additional benefits of an extra 20hp and critical hit immunity when compared to the Buff Banner
        • Engineer
          • Carried buildings will now deploy instantly
        • Scout
          • Removed falling damage
        • Spy
          • Backstabs disallowed if you’re connected to an enemy by the grappling hook. This applies if you’re hooked into someone or if they’re hooked into you.
          • Knife deploy time is no longer instant when switching between weapons, even when carrying Agility
          • Conniver’s Kunai no longer considers the victim’s powerup boosted health when taking damage dealt as health
        • Haste buffs
          • Reload speed increased from 2x normal to 4x normal
          • Pyro flare gun re-fire rate increased from 2x normal to 5x normal
        • Vampire changes
          • Fixed a bug where the Vampire carrier wouldn’t receive health from damage dealt by an explosion that also caused self-damage
          • Increased blast weapon clip size 1.5x
        • Resistance changes
          • Vampire no longer gets a 25% boost to their health received on melee attacks against a player carrying resistance
        • Fixed bug where grapple would auto disconnect after a couple of seconds if the hook embedded in geometry behind clip volumes
      • Game Balance Changes
        • When the game detects a skill imbalance between teams, select players will be moved between teams to address the imbalance
        • If a player is dominating the game for long enough (kills count is very high relative to the rest of the players in the game), they’ll enter a dominant state for a period of time. This state has these effects:
          • Marked for Death
          • Powerup modifications
            • Reflect – maximum health reduced 400 to 320. Reflect damage reduced from 80% to 50%
            • Vampire – damage resistance removed. No blast weapon clip size increase
            • Strength – game multiplier reduced from 2x to 1.4x
            • Regeneration – health regenerates at 70% of the regular rate
            • Haste – weapon firing rate increase reduced from 2x to 1.5x.Weapon reload speed increase reduced from 4x to 2x
            • Knockout – melee damage increase reduced from 1.9x to 1.4x
            • King – max health increase reduced from 100 to 20
            • Plague – damage resistance to infected players reduced from 50% to 20%
            • Precision
              • Sniper rifle - Scope speed increase reduced from 2x from 1.5x. Shot charge speed increase reduced from 3x to 2x. Damage bonus reduced from 2x to1.5x
              • Blast weapons - Regular blast radius falloff. No clip size increase
            • Resistance – damage resistance reduced from 50% to 35%
          • Server variables associated with this feature:
            • tf_powerup_mode_dominant_multiplier – the multiple over the server median that a player’s kill count needs to be in order to be determined dominant
            • tf_powerup_mode_killcount_timer_length – the time interval to wait between tests for dominant players

      Original Post on teamfortress.com: https://www.teamfortress.com/post.php?id=76112

      posted in General
    • Support Guidelines

      For Immediate Support Please Use the Discord #Support Channel

      If you require immediate assistance, please head over to the Official RGL Discord and visit the #support Channel. There you can use the emote system to create a support ticket that will ping the relevant staff related to whomever you need to contact. Forum Threads are meant for general support that do not require quick responses.

      Reports & Appeals

      RGL Website Support Link

      Please file Misconduct, Cheating, or Smurfing/Alt reports via the RGL support page. We do not handle reports on the forums. Additionally, you can file a ban appeal there as well.

      Support Thread Formatting

      Thread Titles

      To make a support thread, please be sure to include the relevant RGL format or platform in your title. Also be sure to include a quick and short description describing your issue or need for support.


      [Format/Platform] - [Short Description of issue]


      For example, if you need support for approving a player for your sixes team. your title should look like this:


      RGL Sixes - Player Approval


      Here is a list of different RGL formats/platforms to include in your title:

      • RGL Sixes
      • RGL Prolander
      • RGL Highlander
      • RGL Website
      • RGL Discord
      • RGL Forums
      • RGL PUGs

      Posts

      In your post, be sure to include a link to your RGL profile and a link to your team profile if necessary. Then be sure to fully describe your issue. Here is an example post:


      RGL Profile: https://rgl.gg/Public/PlayerProfile.aspx?r=24&p=76561198044029501
      Team Page: https://rgl.gg/Public/PlayerProfile.aspx?r=24&p=76561198044029501

      Hello, I need to approve this player for my team in main for season 11: https://rgl.gg/Public/PlayerProfile.aspx?r=24&p=76561198044029501

      He is going to be playing roamer for us.


      Username Change Requests

      We do not allow username changes on the forums. Your forum username is pulled directly from the RGL website. To change your username, you need to create a site support ticket via the #support channel in the Official RGL discord

      Regarding Medals

      Please refrain from making threads about medals. Due to the number of formats, cups, and seasons that RGL has run in the past, it takes time for everyone’s medals to be successfully delivered. Should you be missing a medal (this includes incorrect medals) for a season after medals have been distributed to everyone, please contact your division admin so they can confirm and send you the correct medal.

      Verification Requests

      What does being verified mean?

      Being verified means you are a known player in our community and locked into your alias that is authentic. Most verified players are a long time or top-level player, community contributors, and/or RGL staff.

      How can I be verified?

      Currently, users can only be verified by admins and we are only verifying players that meet the following criteria:

      • Participate In Invite for 3-seasons or more as a starting player, as well as in casted matches
      • Helped RGL in Administrative or Community Areas

      If you wish to send in a request to get verified, please send in a site support ticket in the RGL Discord.

      Forum Group Requests

      RGL Forum Groups

      The RGL forum allows community organizations and groups to be able to have their own groups. This allows these organizations to better represent themselves in a more official capacity. RGL Forum groups are heavily restricted and reviewed, so not every community organization may be allowed one. Here is a short list of benefits from having an RGL Forum group for your organization:

      • Dedicated group page URL (i.e.: https://forums.rgl.gg/groups/essentialstf)

      • Forum group page banner

      • Organized list of group members

      • Group Forum Badge

      • Ability to post threads in the Community Projects Forum


      RGL Forum Group Guidelines

      To receive a forum group, you must meet our Forum Group guidelines. If your organization fails to meet any of these guidelines, your application will be denied. All organizations are responsible for their own members and actions, and must continue to meet all of these guidelines even after the application is accepted.

      • The organization must be established and active.

      • The organization must provide some form of service for the community.

      • Organizations and their members must have a positive community standing.

      • The organization’s members cannot have any active RGL bans and/or probations.

      RGL Reserves the right to deny an application or withdraw privileges at any time and for any reason.


      RGL Forum Group Applications

      To apply for a forum group, Organizations must submit an application via a Forum Support ticket via the official RGL discord. Applications through any other medium will not be accepted. In your application, please be sure to include any and all information about your organization (the more information the better). Here is a list of a few things you should include:

      • Organization Name
      • Organization URLS and Links (Discord, youtube, twitter, website, etc.)
      • Organization Leaders & Members (Please mark who is who, and what they do for your organization)
      • Information describing your organization and what it is that you do for the community.
      • Any current, previous, and future projects you may be working on.

      After an application is received, we will then take the time to review your application and organization. This process may take a substantial amount of time varying from application to application.

      posted in Support
    • Good Game!

      GG

      posted in General
    • Official RGL Frag Clip Thread

      post em so we can laugh/cringe/vomit unless you can actually edit in which case IM players will add you to make their 1 frag/clip movies -Alto

      posted in General
    • Mentor Post Guidelines

      Thread Titles

      The title/subject of an Mentoring post should be marked with the class you wish to mentor/be mentored on. It is important to ensure you have a properly formatted title so your post is more likely to be found by potential players.

      [Username] - [Class] - Mentee/Mentor
      

      Mentee - Looking to learn
      Mentor - Looking to teach

      Here are a few examples:


      Mothership - Engineer - Mentoring You Today!
      Aad - Spy - Looking for Mentor


      Posts

      In your posts, you should also try to include all the following:

      • State whether you are a mentor or a mentee
      • Availability for mentoring
      • What would you like help with
      • Any competitive experience
      • Link to your Steam profile

      Here is an example post:


      exa_ - Engineer - Mentor

      I am looking to mentor engineers for this upcoming season. I am free anytime during the weekends.

      I can go over demo reviews and help you with general map knowledge, positioning, and DM.

      Competitive Experience

      Season 1 - Invite - Fast Forward ~ 4th Place

      Steam Profile: https://steamcommunity.com/profiles/11111111111111


      posted in Mentoring
    • LFS Posting Guidelines

      Thread Titles

      The title/subject of an LFS post should be marked with the division you wish to scrim. It is important to ensure you have a properly formatted title so your post is more likely to be found by potential scrim partners.

      LFS [Division] - [Team Name] - [Scrim Time]
      

      Here are a few examples:


      LFS Advanced - saving lieutenant lemons - Saturday 9:30/10:30
      LFS Open - Show 'em the Pine - Thursday, 8:30


      All times for scrims are usually setup as times in eastern timezone.

      Posts

      In your posts, you should also try to include all the following:

      • Date/time(s) you are looking for
      • Any specifications like “High IM” or “Playoffs IM”
      • Any maps you wish to scrim (remember to scrim the other teams map too!)
      • If you can host the scrim on your server or not
      • RGL Team Profile Link (if possible)
      • Steam profile contact link

      Here is an example post:


      LFS Invite - Fast Forward - Saturday 8:30 + Sunday 8:30/9:30

      Fast Forward is looking for playoff invite scrims this weekend.
      Saturday 8:30
      Sunday 8:30/9:30
      We will host with our server and can scrim either upward or product + your map.

      RGL Team Profile: http://hl.rgl.gg/Public/Team.aspx?t=2648
      Steam Profile: https://steamcommunity.com/profiles/11111111111111


      What Division should I play?

      Below are the list of divisions and the general skill level you should have when trying to scrim said division.

      Invite:
      You should have Platinum level experience to join this division. Players here are considered to be the best that Highlander has to offer. The Invite Division is limited to 8 teams.

      Advanced:
      Advanced is recommended for players who have a lot of experience. Skill range of UGC High-Silver. Advanced is limited to 8 teams.

      Main:
      Main is recommended for players who the following experience levels. Skill range of UGC Mid-Silver. Players here are moderately experienced and are on the road of being able to play in Advanced and Invite.

      Intermediate:
      Intermediate is recommended for players who are decently experienced with a couple of seasons of competitive played and the basics down. Skill range of UGC Low-Silver.

      Amateur
      The open division is open to players with experience levels from Steel to people who have some competitive experience.

      Newcomer
      Newcomer is for players who are completely new with no experience in the competitive scene.

      Tagging your post

      When you are finally ready to create your LFS Post, you also need to make sure you have the relevant tags. You can pick what Tags you want to apply to your post in the bottom left corner.

      Tagging 1

      Just click on the tag icon and it will give you a list of relevant tags that you can choose from.

      Tagging 2

      From there you can pick as many tags that are relevant to your post.

      Tagging 3

      Once you have finished tagging you can submit your post. Here is how it will look:

      LFT Post Example

      Searching through Tags

      To find new players, you can head to the Tags tab on the nav bar. This will list out all the the different tags on the forums. To search for posts with a specific tag, all you need to do is click on the tag name. This will show every single post with that tag, starting with the most recent ones.

      posted in Scrims
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