@Adam Dude I scimmed through it and … yeah I can agree with a lot of the points there. I may be biased because I think ramjam can add the variety koth needs because its such a funky map (nerf the sniper sightlines a bit though it’s actually insane)
But as far as borneo is concerned. I think when you compare it to swiftwater it offers a bit more diversity vs APARTMENT PUSH HHHH and also trying to hold last. Swift seems like a make or break map. Like either your team is out DM’ed and just cannot successfully push apartments, or the enemy team fumbles and you manage to break through and carry that momentum from second to third and just roll them. Swiftwater is the harder of the payload maps, but it definitely doesn’t feel like a balanced experience throughout because of how strongholdy the second push is. It tests the strength of your team, sure, but if you happen to scrim someone who is better than you at DM it shows— it is a bit harder to learn from.
Playing borneo last night was p damn fun, if not a bit scuffed cause not a lot of people have that experience of actively playing it in comp.