these arguments are always such a pain in the ass tbh because the inherent moral high ground in “stop saying slurs” automatically makes anyone arguing against it look like a mouthbreather
The root problem, as I see it, comes from the fact that many tf2 players conflate their “RGL experience” (which is a professional/public setting and should be held to a certain standard of conduct) with their own private social lives (private setting held to a lower standard). it’s RGL’s job to ensure that all experiences necessary to reasonably partake in their league are held to that aforementioned “certain standard of conduct.” Currently, these “experiences” are defined as pretty much everything RGL-sponsored (including but not limited to RGL pugs, forums, matches, and discord servers), as well as “optional” scrims.
I think the move to punish players for offenses in scrims is a very good move, because realistically scrims are necessary for meaningful participation in RGL and thus should be held under the same rules as everything else. It’s worth noting that including scrims as an essential part of the RGL experience differs vastly from other leagues and was met with understandable backlash, but again, I personally think it’s for the better.
However, privately-run PUG groups are not essential to the RGL experience. I think RGL’s reluctance to definitively rule private pug groups as “not in our jurisdiction” makes this problem a lot worse than it could be, but that’s an off topic gripe. Private PUG groups, from RGL’s perspective, exist for social purposes first and game-related purposes second. No arguments. Regardless of the stated aims of the creators or players of these groups, they are secondary to the things already under the “RGL Umbrella”, as it were. You are willingly choosing to enter these private spaces on your own, and demanding those inside be held accountable feels like a vast, vast overreach of what a TF2 league should be doing.
If an individual is concerned about experiencing slurs/hate/etc, all experiences deemed essential and necessary to participate in RGL are (reasonably) safe spaces. Anyone can safely experience RGL, or at least have the knowledge anyone violating that safety will be punished.
If I solo Q a game of CSGO or LoL and my teammates invite me to their discord afterwards for some inhouse games and they immediately start shrieking the n-word, is it reasonable for me to expect Valve/Riot to ban them for those actions? I think you’d be hard-pressed to find anyone who’d legitimately think it’d be a wise use of resources or judgment. Why is this? Because the size of those companies and those games make the distance between end-user and producer/admin clear. Regardless of your personal feelings on those actions, crying to Riot/Valve would be stupid at worst and nobly futile at best.
So why do we expect RGL to do the opposite? I honestly think it’s just an issue of size and the peculiarity of the tf2 community in regards to how much more tight-knit and “full-time” it is compared to other games. The playerbase is small enough that you can make meaningful friendships and form strong communities that are meaningful in the large-scale of the scene’s fabric. I think that’s wonderful, but I also think it’s not RGL’s responsibility. Are there meaningful differences between Riot and RGL? Of course. But as “providers of an entertainment service”, I think the standard applied to both should be the same.
I’m trying to read into the motivations of this post, @Ampy, and here’s what I’m getting:
-You aren’t doing this solely out of selfless concern for the league
-You couldn’t have thought this would get you clout considering the make up of the community
-You’re clearly passionate about this issue
So my guess is that you (or someone you care about) was hurt by certain malicious things said by others. I think that’s honorable and this conversation is a good one to have. So I apologize for coming off a little crass, but,
Why should RGL have (or even want) to watchdog your optional, private, social interactions?