It’s crazy how nice people like Rona get legendary amounts of BM but very few toxic players get little flak outside of being associated with the X circlejerk.
Best posts made by Austin
-
RE: Harassment in the RGL Community
-
Austin LFT S9 Engineer
Looking to play invite next season.
Played since S1, 5 seasons of advanced (winning two of them), and a season of invite.
Had a rocky start into invite but I’m dedicated to learn from my mistakes and I put constant effort into improving.
-
w0w cool new forums
While we are looking at how cool and epic the new forums are (still needs dark theme) we should all admire gaminghippo77
image url)
Latest posts made by Austin
-
RE: lft
Genuinely the funniest player I’ve ever had the pleasure of sharing a team with. He will singlehandedly “un-tilt” your team more times than can be counted.
-
RE: Cutimus LFT Invite Scout S11
Cutimus smells REALLY bad, but hes atleast good at scout : )
-
RE: What do you think a 6v6 payload map would look like?
Replying to myself to separate my thoughts from the forum header.
I don’t know anything about the hammer editor, so I don’t know if this could be implemented.
I think fast respawn timers and a longer track could help make a map accommodate a smaller playercount. Perhaps checkpoints that pause the cart for a few seconds (like barnblitz) could help pace the map. -
What do you think a 6v6 payload map would look like?
People have been complaining about the 6s meta for years, that it’s stale and never changes. Some have suggested that new game modes could promote better class diversity and generally shake things up, but payload has flaws in a 6s environment.
I’ve always wondered if it were possible to make a payload map specifically to make it friendly to 6s. What would it look like?
That’s the idea for this post, I wanna hear what people think.
-
RE: HL Favorite Map - Ranked Choice Vote
I have done it, I have obtained engineer SUFFRAGE