@norfnorf there’s certainly a lot to unpack here in regards to your comment. your reductionist way of thinking in saying that blocking/muting solves everything is rather ignorant, in that it does not solve the problem, it only provides a temporary fix. The root of the problem is that the toxicity/harassment is happening initially, and that shouldn’t happen period. Explaining away the problems with “racism, slurs, and harassment” and saying that it happens in other private discords, meaning that it is okay in those enviroments is an awful argument.
Best posts made by tide
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RE: Competitive TF2, Harassment, and Volunteering
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RE: Competitive TF2, Harassment, and Volunteering
I completely agree with Amaterasu in what they stated. RGL is doing a much better job than other leagues in this respect (banning system, etc) however, taking into account the way the other leagues operate, that isn’t much of a baseline. There is so much room for improvement concerning this, and I very much echo b4nny’s point that “Competitive TF2 is a small community, and needs to be moderated more along the lines of a private club than as a public utility.” RGL can literally be run however the admins want, since it runs completely outside of the actual game. What this means is that RGL can easily take a harder stance against those who make the community an unbearable place (notice how I said community, and not specifically ingame). As much as I’d like to see cross-league mirrored bans (or even game bans), I somehow don’t see this as a possibility due to ETF2L, UGC, and TFTV’s cumulative track records. The way many other (and larger) esports leagues operate, players can get banned from things they do outside of the game and its environment, and I see this as perfectly okay. Why should it be okay for a player to be 100% toxic out of the game, and when ingame, they skate around the rules so they are not banned? Usually this goes hand-in-hand with those in the higher divisions, as I’m sure RGL is scared that they will decrease the overall size of the divisions if they actually banned every player that needed to be banned. This is a multifaceted issue, and I as every other competitive tf2 player is affected by consistent inaction and this sort of ‘grey zone’ that allows for toxicity to perpetuate within our community. I love this game and I love this community, and we shouldn’t hold ourselves back from making it the best place it can be ^_^
Latest posts made by tide
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RE: Competitive TF2, Harassment, and Volunteering
@norfnorf there’s certainly a lot to unpack here in regards to your comment. your reductionist way of thinking in saying that blocking/muting solves everything is rather ignorant, in that it does not solve the problem, it only provides a temporary fix. The root of the problem is that the toxicity/harassment is happening initially, and that shouldn’t happen period. Explaining away the problems with “racism, slurs, and harassment” and saying that it happens in other private discords, meaning that it is okay in those enviroments is an awful argument.
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RE: Competitive TF2, Harassment, and Volunteering
@exa said in Competitive TF2, Harassment, and Volunteering:
from making it the best place it can be ^_^
Alrighty, again what you said makes it seem like you need more volunteers, and I’d be more than happy to volunteer or do anything I can to help
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RE: Competitive TF2, Harassment, and Volunteering
I completely agree with Amaterasu in what they stated. RGL is doing a much better job than other leagues in this respect (banning system, etc) however, taking into account the way the other leagues operate, that isn’t much of a baseline. There is so much room for improvement concerning this, and I very much echo b4nny’s point that “Competitive TF2 is a small community, and needs to be moderated more along the lines of a private club than as a public utility.” RGL can literally be run however the admins want, since it runs completely outside of the actual game. What this means is that RGL can easily take a harder stance against those who make the community an unbearable place (notice how I said community, and not specifically ingame). As much as I’d like to see cross-league mirrored bans (or even game bans), I somehow don’t see this as a possibility due to ETF2L, UGC, and TFTV’s cumulative track records. The way many other (and larger) esports leagues operate, players can get banned from things they do outside of the game and its environment, and I see this as perfectly okay. Why should it be okay for a player to be 100% toxic out of the game, and when ingame, they skate around the rules so they are not banned? Usually this goes hand-in-hand with those in the higher divisions, as I’m sure RGL is scared that they will decrease the overall size of the divisions if they actually banned every player that needed to be banned. This is a multifaceted issue, and I as every other competitive tf2 player is affected by consistent inaction and this sort of ‘grey zone’ that allows for toxicity to perpetuate within our community. I love this game and I love this community, and we shouldn’t hold ourselves back from making it the best place it can be ^_^