@yreb Yeah. Remove the hype to use and watch market gardener in 6v6. But add infinite choke spam rocket launchers and whips that provide new opportunities for heavies to now viably irritate people. You have to remember that “innovating” 6v6 takes it away from why people play it, why people enjoy it. Scout speed, the vow, the iron bomber, are improvements more than changes. Demo is probably at his weakest point in the game’s history and justifiably he should get to use the iron bomber.
Soldiers have the choice of using the original, which bypasses every other weapon in the entire game’s mechanics of having to deal with right side bias, it’s arguably an upgrade in itself more than a preference, ( similar to what people used to think about the iron bomber, with arguments like if you’re good enough you’ll hit directs with it or stock regardless )
Specialist classes are annoying. And if they aren’t used as intended people don’t really want to deal with them, this especially goes for the rescue ranger, which would just make pushes have less players-fighting and more spam-the-sentry-so-we-can-start-fighting.