Qixalite North America Server Trial

#369
Topic created · 37 Posts · 515 Views
  • Our reservations will remain booked as long as you meet the requirements of two players within 15 minutes of server start. We are working on providing more features like map uploads, but won’t implement advance bookings as our exclusive server system can scale to the number of premium users we have, so each Patreon should always have a server even in high demand (Technically there is a limit, but there would need to be significant server demand to reach it).

    Features Being Worked On:

    • Custom maps
    • Custom booking types (MvM, Jump, L4D2 etc…)
    • Custom server names that can be saved for your exclusive server
    • More North America Server Locations (Chicago, North Virginia etc…)
    • More coming…

    Let us know if you have anything that you want us to implement!

  • @Kodyn Would it be possible to have user-uploaded maps/configs that are either public or private to that user? That’s to say, if I wanted to test a map I was building with a few friends would I need to make it accessible to the public as with serveme rn, or could I just have it on reservations I create?

  • @vibeisveryo It is theoretically possible for us to implement user uploaded maps/configs that are private to each individuals session, but we will need a website to implement such a system (which we are currently working on already); however, we will look at the logistics on whether that is going to be a viable feature implementation in line with our other workload.

  • why iowa tho lol

  • @lampin we found Iowa was a more central location than Chicago providing more even ping between West and East coast. Although we can easily provide locations that cater only to West and East coast players as well as adding more central locations to allow players to have more choice on where they play.

    Possible Locations We Can Support:

    • Chicago
    • Oregon
    • Salt Lake City
    • Las Vegas
    • Los Angeles
    • Iowa
    • Montreal
    • Toronto
    • North Virginia
    • S Carolina
    • Dallas
    • Miami
    • New Jersey
    • Seattle
    • Silicon Valley
  • realistically I think any west/east/canada servers are always going to be underutilized and demand for solid central servers is always going to be much higher. it would be better to expand availability in central locations like iowa, chicago, kansas, dallas before expanding location portfolio imo, but maybe thats just me

  • @vibeisveryo our normal provider allows us to easily support Iowa, Oregon, Salt Lake City, Los Angeles, Las Vegas, Montreal, North Virginia and South Carolina. We could at max support over 100+ servers just in Iowa alone if we needed to scale.

    Chicago and Dallas we haven’t sourced a provider large enough to scale to that size if we needed it to yet, but we can work towards getting a similar solution for those two locations.

  • @Kodyn gotcha sounds awesome

  • @Kodyn said in Qixalite North America Server Trial:

    @lampin we found Iowa was a more central location than Chicago providing more even ping between West and East coast. Although we can easily provide locations that cater only to West and East coast players as well as adding more central locations to allow players to have more choice on where they play.

    Possible Locations We Can Support:

    • Chicago
    • Oregon
    • Salt Lake City
    • Las Vegas
    • Los Angeles
    • Iowa
    • Montreal
    • Toronto
    • North Virginia
    • S Carolina
    • Dallas
    • Miami
    • New Jersey
    • Seattle
    • Silicon Valley

    It might be more central geographically, but traffic routes better through chicago. From my oregon VPS to a random chicago tf2 server its 56 ping vs ~62 ping to your iowa data center. From most people in the central/east coast region, their traffic is going through chicago on the way to iowa anyhow(adding about 10 ping).

  • @lampin our ping tests from our western locations like Oregon, Los Angeles, Salt Lake City, and Las Vegas showed a ping variation of 3 - 6 between Iowa and Chicago, where Iowa on Oregon, Salt Lake City, Las Vegas and Los Angeles on average had 2 - 3 better ping to Iowa (which in reality is marginal).

    However, our eastern locations like Montreal and North Virginia had a ping difference of around 8 - 12 between Iowa and Chicago, where no doubt Chicago came up as the clear winner for our Eastern Locations for the exception of South Carolina.

    Again, we are looking at sourcing Chicago servers as the next step. The main reason for the initial release to Iowa is because our current provider already had the infrastructure to support the location, so we deployed there first.

  • I just want to point out, that none of you are allowed to cry over an increase of 10 ping until you have played on ping higher than 100 consistently.

  • I might be able to hook you up with a Detroit location if thats something you’re interested in. Don’t see a reason over Chicago, but more options never hurt.

  • At the request of individuals wanting us to expand our exclusive server location range to more unique areas. Effective immediately we have opened locations at Oregon, Los Angeles, Montreal, North Virginia and South Carolina under our current provider.

    We are working on expanding our central locations by finding a provider for both Dallas and Chicago. Currently, these locations are undergoing testing before we are comfortable with releasing them into our trial batch.

  • why do the rgl configs on your servers follow nonstandard rgl config names? just curious - not a huge deal, but idk if it’d interfere with the rgl comp fixes plugins and the updater and all that

    since the standards are rgl_6s_5cp_match_half1 rgl_HL_koth_bo5 rgl_7s_stopwatch etc. but you seem to use rgl/6s_standard_h1 rgl/hl_koth_bo5 etc.

  • @vibeisveryo said in Qixalite North America Server Trial:

    why do the rgl configs on your servers follow nonstandard rgl config names? just curious - not a huge deal, but idk if it’d interfere with the rgl comp fixes plugins and the updater and all that

    since the standards are rgl_6s_5cp_match_half1 rgl_HL_koth_bo5 rgl_7s_stopwatch etc. but you seem to use rgl/6s_standard_h1 rgl/hl_koth_bo5 etc.

    We manage multiple leagues all at once and the updater plugin isn’t installed on the servers to ensure that no other league setups are interfered with. The naming scheme we have set up is in line with the naming scheme we use for all other leagues to standardise our management for all configs that we support.

  • @vibeisveryo also to touch on the comp fixes plugin that all leagues globally support, we have integrated the specific comp fix cvars that RGL permits in matches inside of the RGL configs.

  • @Kodyn got it, thanks!

  • @Kodyn “wow” is this true I would pay for this actually. I mean a server that is slightly closer to the pacific northwest is a hot damn.

  • @Mothership That is true; I always have respect to the mothership for the 115 ping to east coast and he still drops my medic.

  • @Midnight-AG We do indeed have a Patreon system that gives you access to our exclusive pools of servers. Our booking system is capable of scaling the number of exclusive servers we have in most of our locations, so we are able to deliver a near-guaranteed server in most locations to our supporters.

    If you have any feedback or requests, you can also contact us via our Ticket system on Discord or just DM the support team.

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