Team Fortress 2 Update Released
-
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
-
Fixed a memory leak when firing syringes as Medic
-
Fixed some instances of syringes being invisible around corners and in transitions between water and air (both directions)
-
Fixed syringes triggering false hits on the client when minimal view models are enabled or a custom view model FOV is set
-
Fixed The Original using the default reload sound instead of the intended sound
-
Fixed entities being considered static props after long server times
-
Fixed Mann vs. Machine bots failing to spawn
-
Fixed rockets occasionally being solid
-
-
Updated the equip_region settings for The Onimann and the Cranial Cowl
-
Updated cp_frostwatch
- Fixed being able to stand in the cliff wall near control point 2 in stage 1
-
Expanded VScript support
-
Fixed .nut files being valid files for download/upload
-
Fixed clients being able to run certain script_* debug commands on the server
-
Added EmitSoundEx
-
Fixed crashes related to null strings being passed to functions
-
Exposed a MaxClients function to get the current value of maxplayers
-
Fixed clearing script hooks on level transition
-
Via: https://store.steampowered.com/news/app/440/view/3669903800693445918
-