Team Fortress 2 Update Released
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
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Fixed a server crash related to the Spy sapping buildings
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Fixed the Battle Bear not using the correct skin for team BLU
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Fixed a materials problem with the Taunt: Tailored Terminal
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Fixed missing sounds and smoothed the loop point for the Taunt: Roasty Toasty
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Updated ctf_frosty to fix various exploits
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Updated pl_rumford_event to fix missing models/materials
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Updated pl_frostcliff
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Fixed sticky bombs from getting attached to the front of the payload cart
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Fixed some window props from hovering
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Fixed displacement crack in uphill near A
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Fixed few misaligned textures
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Fixed players from staying stuck few seconds in old respawn after spawns change
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Fixed players from getting stuck between cart and geometry near last pit
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Increased RED team spawn time slightly after BLU captures 2nd point
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Decreased doorway size near BLU 2nd spawn area
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Improved lighting in doorway near capture point D
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Improved clipping within map
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Updated cp_gravelpit_snowy
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Improved clipping
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Added missing color correction data
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Adjusted BLU spawn to light better and tweak some clipping
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Adjusted intensity and hue of lighting in various places for better readability
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Fixed soundscape transition bugs
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Reduced temperature by 3 degrees
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Updated VScript
- Updated HLTV placeholder player to not be a valid script entity. This fixes some scripts failing on dedicated servers because the HLTV placeholder player isn’t accounted for.
Via: https://store.steampowered.com/news/app/440/view/3622613353994926848
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