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  • Team Fortress 2 Update Released

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    • Mothership
      Mothership Forum Moderator RGL.gg last edited by

      An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

      • Updated the Festive Rack to fix missing paintable attribute

      • Updated Musical Maelstrom, Verdant Virtuoso, and Silver Serenade effects to fix max particle count

      • Updated pl_rumford_event to fix missing materials/models

      • Updated cp_frostwatch (received via the workshop)

        • Fixed being able to build on one of the roofs in stage 2

        • Fixed a door going through the floor in stage 3

      • Updated cp_gravelpit_snowy via the workshop

        • Improved clipping

        • Fixed various perch spots

        • Decreased fog intensity

        • Removed unused particle system entities

        • Fixed a few floating trees

        • Adjusted vertical positions of snowman bombs

        • Adjusted lighting on metal sheets in blue spawn

        • Fireplaces will now light arrows

        • Added more func_dustmotes

        • Fixed some visible z-fighting

        • Minor detailing additions and adjustments

      • VScript support changes

        • Fixed lag compensation when friendly fire is enabled

        • Added better support for meshing player upgrades

          • Added GrantOrRemoveAllUpgrades method

          • Exposed currency UI when upgrades are enabled

          • Exposed upgrade history on the player when playing without a population manager

      Via: https://store.steampowered.com/news/app/440/view/3622613286455113144

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