PL_UPWARD_REFRESH Discussion & Feedback thread
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The Refresh project people just dropped their version of Upward. This one explicitly and intentionally has changes which they describe as small but gameplay-impacting, including removing the infamous through-the-crates angle on last. Several of the bannable map exploits have also been removed.
TF2maps link
Full changelog with screenshots and descriptionsPost your thoughts, discussions, feedback, complaints, or screenshots here.
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my prayers have been answered
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The only thing I’m not keen on is the change to some stairs geometry and how that might affect pushes.
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@Otter What were you seeing? I couldn’t really figure what difference the stairs changes would make just by looking at the description/pictures.
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People will be able to push through places easier for the good that does for offensive and the “bad” that does for defensive. It’s pretty much the biggest thing the map changes. The only other thing I am thinking about in terms of changing is removing props outside of Blu’s first spawn that I felt were there for the Red spy.