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  • on version r2, it’s possible to loadout-swap through the enemy spawn door

    posted in Map Discussion
  • super cool smart dude. Let him play.

    posted in Highlander
  • | Event: ETF2L Season 38 LBSF: top5rocket vs GlobalClan EU |

    posted in
  • | Event: ETF2L Season 38 UBF: nerdRage vs FAINT Gaming EU |

    posted in
  • Thank you everyone for playing and congrats to our winners!

    If you have ways you’d like to see us change and improve feel free to reach out, or message in #feedback in the Discord.

    For those receiving medals/prizes we’re working on wrapping up the tournament and will work on distribution as we can. Details in the rules:

    9.1 Any prize monies due to eligible teams will be distributed by DreamHack directly to each player within 60 days of tournament end.

    9.2 EssentialsTF will transfer the alias’ and email addresses of eligible players to DreamHack in a secure manner. The eligible players will receive an email invite to withdraw their prize monies via a variety of methods including but not limited to PayPal.

    9.3 Any prize monies will be distributed in United States Dollars (USD).

    9.4 Each eligible player will receive 1/6 (one-sixth) of their team’s prize monies via the medium defined in

    9.5 Recipients of any prize monies are responsible for any transaction fees or loss due to currency conversion as well as any taxes they may have to pay in their territories.

    9.6 Distribution of in-game medals will be performed within 60 days from when medals are added in TF2 by Valve, or the tournament ending; whichever is later.

    9.7 All players must have a valid ETF2L profile URL, profile URL, or steamID64 on their Toornament team profile. Failure to provide this may result in the forfeiture of an in-game medal.

    9.8 Forfeiting during the playoffs also forfeits any prize monies you would be eligible for.

    9.9 Any prizes may be subject to change at any time by the sole discretion of EssentialsTF or DreamHack.

    posted in General
  • jsyk, a new update is out


    posted in Map Discussion
  • with the grab of Rekabet, we have our full roster. still looking for subs, especially scout subs as we will need one for scrims. danke to all our tryouts, you were great.

    posted in Highlander
  • I am unable to set it per forum, but I went ahead and increased it to 14 days instead of the default 7.

    posted in Feedback
  • I am just going to state my opinion, although I do understand wanting to experience maps you haven’t played before.

    bad maps are no longer played for good reasons. I would rather us not waste time and resources re-learning lessons we have already learned years ago.

    new cascade should be tested because its new and has an active developer willing to work with us. we can find new issues and fix them, and add it into the rotation this season.

    None of the other maps will be added back in. because you guys will play them, re-experience the same things as its the same map, and we will repeat this process again in a year.

    No, 5cp and HL isnt fun and will never be fun due to the gamemode’s innate issues with the format. 6’s works with 5cp because 6’s was designed around that gamemode. Vanguard was made with HL in mind iirc and we played it a total of 3 times in UGC(?)

    ramjam is too big of a map for koth and while yes, we haven’t played it since UGC, the issues that were presented to the map developer were ignored and was not fixed. Also don’t use UGC as an example for anything good.

    borneo is a very long map. When your best pick as spy defending last is to sap the teleporter, its a bad map. when your engineer on offence runs full time EE for ez teles, its a bad map. Its the anthesis of vigil with cap times of 10 minutes not being bad.


    Anyone remember badwater_pro? I think we are on version 20 of that map.

    anyone remember barnblitz_pro???

    Again, I understand you guys wanting to experience those maps that you haven’t before, but do them in your in-house pug groups instead.

    posted in General
  • @perenne said in The RGL Expiremental Map Cup is Being Wasted.:

    someone needs to get some map maker who actually knows what they’re doing and give them millstone and just see what they do to fix that terrible last

    You just want to see Wax do Wax strats again.

    (note: plz no, milstone was not good. Reminder that 1st was just one sniper fight+flank house, second was a throw away because the cap point was stupid forward. Third was a a hard hold. and last was just big, open and dumb.)

    posted in General