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    Mothership (@Mothership)

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    SteamID
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    Information about Mothership

    Engineer.tf RGL Discord Mod RGL Developer Forum Moderator
    Joined
    Last Online
    Website
    engineer.tf
    Location
    Honolulu, Hawaii
    Age
    27

    About me

    Audio Engineer & owner of Engineer.tf

    Posts made by Mothership

    • How is crouch peeking still not addressed?

      As a reminder, Please remember to follow the Forum rules. Flaming will not be tolerated.

      @Jackawa said in How is crouch peeking still not addressed?:

      which mod is nuking my posts

      Off-topic Spam posts that do not contribute to the discussion will be removed.

      posted in General
    • Constantly Mentoring Engineers (Filled for the season)

      A good engineer and Engineer.tf sponsored 👍

      posted in Mentoring
    • Engineer.tf - RGL Invite Highlander STV Archive

      The archive has been updated with the Week 2 STVs. We also updated it last week as well. A few changes/updates is that for this season is that we will be updating the archive every match day now that we are able to publicly access the match STVs due to the new RGL rules. We have also updated the archive to include the qualifier matches from this season.

      posted in Community Projects
    • Good Game!

      gg to Vindicators

      posted in General
    • Forums Feedback & Updates

      Added the Challenger tags for the forums. You can now use them in the LFP, LFT, and LFS forums.

      Removed the Div 1, and Div 2 tags from the forums, and added the Advanced tags for the sixes recruitment forums.

      posted in Feedback
    • Good Game!

      GG Thunder

      posted in General
    • Forums Feedback & Updates

      Small update with some changes/fixes:

      • “Fixed” pfp bug, also removed the rep requirement to change your pfp.
      • Removed the rep requirement to add/change your profile cover photo. This is the image that appears on your user profile and on your hover card.
      posted in Feedback
    • Med Scripts

      @Slump said in Med Scripts:

      @Mothership Would you mind posting the script? This is fairly helpful

      https://github.com/MotherShip808/Mothership-CFG

      you need to use a weapon switch script with this. Do you have one already? if not I need to make a condensed version to work with it.

      posted in Customization
    • Forums Feedback & Updates

      @Teapot said in Forums Feedback & Updates:

      The racism post from last week was a pretty good stress test of the forum format. It performed poorly in my opinion. Posts load as you scroll to the top or bottom, so you never leave the page. It also seems the number of posts on the page at any one time is capped – as you scroll more in, the posts in the other direction fall off. This makes finding earlier posts difficult, since it makes the “find” browser function worthless. Adding to that, I found that scrolling up would roll in more than one set of posts, so I would end up navigating well past where I wanted. (This was on Edge browser)

      Maybe for that thread it was a benefit to the forums, since it was entirely drama/flame. But more productive threads would benefit from a better system. I suggest a “return to tradition,” and give the threads a static partition, which you navigate by clicking a page link.

      One of the issues with the current forum software is that changing the default settings in regards to user settings like this wont update it for everyone. It will only affect the default settings for future users. Current users will maintain the settings they currently have and I am unable to do anything as I don’t have any ability to change them.

      It would be a good idea for us to poll this along with some other things to determine the overall community thought on the forum settings which would be a good way to evaluate and make decisions like this which directly affect future users.

      posted in Feedback
    • Forums Feedback & Updates

      @Teapot

      You can change your settings to enable paginate in your settings via your user drop down:

      alt text

      posted in Feedback
    • Addressing Racism/Anti-LGBTQ Speech on Off-Platform Media

      @Iso said in Addressing Racism/Anti-LGBTQ Speech on Off-Platform Media:

      @Mothership “against that”, meaning against the league putting new rules in place. Not “against slurs” in general.

      my original statement was toward the “satisfying the minority” part of the argument.

      A majority of the community is against the usage of slurs, however a majority of the community is also against the policing of private areas.

      To be completely honest, I am not sure what we debating here anymore as I dont think anyone agrees that we should be policing private places. Its beyond RGL’s scope and resources. Its just unfeasible.

      @Papaya said in Addressing Racism/Anti-LGBTQ Speech on Off-Platform Media:

      @HA-Johnny This is ABSOLUTELY a violation of privacy because RGL has 0 right to police what happens outside their platform. Players already have solutions to deal with racism off platform, and it is not RGL’s place to police that.

      RGL can literally do whatever they want. They do do whatever they want within their platform due to the actions of users outside their platform. Its 100% within our right.

      posted in General
    • Addressing Racism/Anti-LGBTQ Speech on Off-Platform Media

      @Iso said in Addressing Racism/Anti-LGBTQ Speech on Off-Platform Media:

      @Mothership A majority are against having slurs in official scrims and matches. I’m confident that if the league was polled about whether RGL should police off-platform speech, the majority vote would turn against that.

      that is correct.

      posted in General
    • Addressing Racism/Anti-LGBTQ Speech on Off-Platform Media

      @Kastaling A majority of the people in this league is against the ability to say slurs. This is proven in previous league surveys.

      posted in General
    • Addressing Racism/Anti-LGBTQ Speech on Off-Platform Media

      @Papaya It is not. When you use these forums or any RGL platform you have no rights whatsoever to use them.

      RGL =/= Any form of government.

      If we actually wanted to, we could make it against the rules to watch anime and ban everyone for it. Its within our scope.

      On that note:

      Lets all return to the original topic and stop going off-topic.

      posted in General
    • Addressing Racism/Anti-LGBTQ Speech on Off-Platform Media

      @Papaya Incorrect. The Government is literally the US Government. RGL as a private entitiy can determine on their own how they police their own platform as long as those actions are not based on sex, religion, etc that are protected from the constitution. Free speech does not apply to RGL nor will any political entity be able to do anything about it.

      posted in General
    • Addressing Racism/Anti-LGBTQ Speech on Off-Platform Media

      Reminder that there is a difference from Free Speech and Consequence Free Speech.

      Free speech means the government cant do anything about your saying slurs.

      That does not mean that there are not political, social, or cultural repercussions to your actions.

      posted in General
    • Addressing Racism/Anti-LGBTQ Speech on Off-Platform Media

      I am locking this thread due to the amount of spam and off-topic posts. If you need to, refamiliarize yourself with the forum rules. I will unlock this thread later tonight after scrims.


      Thread is unlocked. Any further spam or off-topic posts will result in a forum ban. This is your last warning.

      posted in General
    • Addressing Racism/Anti-LGBTQ Speech on Off-Platform Media

      @Mothership said in Addressing Racism/Anti-LGBTQ Speech on Off-Platform Media:

      Reminder to follow the forum rules and not spam in our threads. We will be handing out bans.

      posted in General
    • Addressing Racism/Anti-LGBTQ Speech on Off-Platform Media

      Reminder to follow the forum rules and not spam in our threads. We will be handing out bans.

      posted in General
    • CP changes to highlander

      @gobitoe said in CP changes to highlander:

      @Mothership

      I think something needs to be said here, I don’t think saying that the mode shouldn’t be played because of stalemates is good. Because by that logic, payload maps shouldn’t be played because you can just stalemate there as well.

      The only difference between these maps and 5 cp, is you can’t just go back and recap the point (You can’t recap points on steel either).

      So, because you can just go and cap back points in 5cp, it creates a lot of back and forth, so teams will try and park the bus, which in my opinion is a viable strategy if you’re ahead in rounds (I mean, people in 6s do it).

      This is why, in my opinion, shorter map times could improve, because as the time go down, teams will want to try and make plays to counter the “bus parking” to win rounds, or if it is an even score, teams might try and win the round to not have to go onto the tie-breaker mid fight, like vibe proposed.

      @gobitoe said in CP changes to highlander:

      If most of the play time in 5 cp HL is stalemates, then reducing the time won’t change the fact that it stalemates, but the total stalemate time will be shorter … (If 50% of playtime is stalemate, instead of being 15 mins of stalemate it’ll be only 7.5 minutes).

      I mean, how much of your time in payload will teams just spend trying to break stalemates when teams are even?

      When teams get rolled, people will be able to score 4-5 minutes, sometimes 6, but then the second you stalemate one point for more than 1 or 2 uber pushes, that time will sky rocket to 8 minutes, not to count the time defending after that. I’ve even seen 11 mins times on upward because teams will spend 7+ minutes trying to push it.

      I think it would just even out to the same in 5 cp.

      There is a huge difference between 5cp and payload/koth than beyond being able to recap points. And that is in respawn times and sack waves. In 6’s, the only class that does sack waves is typically the roamer, because being down more than one person on the team in a failed sack means you pretty much lose the point you are holding or get forced.

      On payload and koth maps, the attacking team has faster respawn rates, which makes trades and sack waves worth it as you can just back up and wait for spawns before pushing. This is why 4 man sack waves happen in 6’s on koth, you can commit all those players with no downside while your med builds at spawn. You dont lose anything by doing it.

      Stalemates on payload would imply that the attacking team is completely shut down by the defense. This would just mean that the defending team is better. I have also never heard the term stalemates being used to describe anything about payload before since the whole point of defense is to defend and prevent caps.

      Again to reiterate, payload and 5cp are not the same thing and should not be compared to eachother as such. Payload defence is not like parking the bus on 5cp. On payload all you have to worry about is either attacking or defending. You dont have to worry about being pushed and losing points on the attacking team.

      @gobitoe said in CP changes to highlander:

      @gobitoe I am pretty sure that if cp_steel could have points be re capped by the red team, no one would want to play it

      that would highly depend on red spawn timers, but I would most likely agree with that sentiment.


      Lowering the map time does not make bad gamemodes better is the point I am trying to get across. lowering the map timers, changing the configs does not fix 5cp for HL.

      Also 5cp is not like payload and should not be compared to it in the manner you are.

      posted in General